








Photography: Youval Hai, Ran Slavin
The Lab 10.8.23 – 2.9.23
Radiances explores hyper-real virtuality, artificial reality, and post-production as lived conditions rather than speculative futures. The work treats the “unreal” not as escape, but as an emergent layer of reality—one that increasingly governs perception, desire, and behavior.
The installation is fast-paced and restless, mirroring the exponential acceleration of contemporary change: digital, virtual, 3D, holographic, AI-driven. Techno sound saturates the space through a rave-scale speaker system, cutting through fog, animated AI-generated scenes, 3D virtual characters, and artificial light-emitting Lotus flowers. These elements converge into a hybrid environment where physical presence and synthetic imagery collapse into a single sensory field.
At the center of the exhibition stands Radiant: a hyper-real, non-binary meta-human puppet that delivers a fragmented, idiosyncratic manifesto on the current condition—nihilism, technology, intoxication, fantasy, and chaos. Created using the 3D game engine Unreal Engine, Radiant is animated through motion capture, with the artist’s voice and physical movements mapped directly onto the figure, producing a displaced yet intimate form of authorship.
The installation is accompanied and shaped by the experimental techno album Radiances, a 75-minute composition that functions as both soundtrack and structural backbone, driving the exhibition’s rhythm and temporal intensity.
Curated by Sharon Toval









Photography: Youval Hai, Ran Slavin